To summarize: As a general rule of thumb: if you want to include an asset, hard-code it in src WITHOUT using a Vue dynamic prop (making it :src ). At the root of project, create a new directory to store images, you can name it like images.. images That's an important distinction. # Focal Points. These are just a few, but are commonly used in Unity development. Improve this answer. To create your own custom asset package: Open the project you want to export assets from. If you want to add other assets to your app, like fonts, it is preferred to make another subfolder named images. Assets image assets Then, add other pre-loaded design assets, fonts, icons, or GIFs to personalize your image. image from assets Components often rely on images, videos, fonts, and other assets to render as the user expects. Select an Asset Type, and then specify the asset in the field underneath: In the Clip Art field, click the button. On Android Studio right-click the "drawable" folder of the project and select: Select "Asset Type: Clip Art". add an image), you need a UNNotificationServiceExtension:. In this case, if you want to create a bigger 'thumbnail' preview, you have to customize the editor via: EditorGUI.DrawPreviewTexture. This means you can not get access to the file directly. After you open Image Asset Studio, you can add an action bar or tab icon by following these steps: In the Icon Type field, select Action Bar and Tab Icons. The images are usually stored in asset folder. How do I 'reference' an image from the asset folder in the style … (Yes I know I can store images outside Assets and use Bundle.main.etc) To launch the Image Editor, double-click an image (either on the Assets page or from an Assets field) and press Edit in the top-right of the image preview area in the HUD. Unity - Manual: Creating your own asset packages Embedding Images in Your Dash Apps. Import assets into stories. Then, you can load the image using Image.asset by passing the path to the image as the first argument. Image will be render in a 100 x 100 box. The image will look bigger if the scale is less than 1. to a project, follow the steps below to add app icons to the App Icon set and images to the Assets folder. An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image. To set the app icon, simply select "App Icon" in the asset catalog and drag a .png file into the appropriate bucket. We found a license history, credits, or subscription plan in your personal profile. to add image from assets folder Step 2: Then a new dialog box will appear. Follow these steps to generate image assets from this PSD file: With the PSD file open, select File > Generate > Image Assets. Please advise.